Thursday 13 December 2012

Cheating with ZSNES

I had some fun time playing with the cheat feature in ZSNES emulator. What you are basically doing with this feature is to find values in memory and fix them to whatever value you decide. You can do more than just changing numerical values on screen, take a look at what I do with Super Ghouls and Ghosts here for example (Look at 22:26).


In some games you have a state where your character is blinking, usually right after you have been hit by an enemy. It is possible to lock your character in this state and become immortal (almost).

The state is controlled by the value of a variable. It's completly different in every game. But it is possible to find it.

In Super Mario World for example, when you pick up a star there is a counter that counts up or down until it reaches a certain value. And then when the counter has reached this final value your star power is gone. You can find this value with the compare method and fix it to any number, and you will have infinite star.

I also found a way to change my character into flower mode, or other strange unknown modes. But eventually the game crashed.

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